Tag Archives: games

EMPATHY

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Empathy-definitionThe entire history of humans on Earth is an unending cycle of birth within a biological body, a short lifetime of pain, intermittent pleasure, chaos, death and rebirth. So far as I know there has been few, if any, how have escaped this cycle. Many spiritual teachers and pretenders have claimed to have discovered “the way” to spiritual emancipation from this cycle. Religion organizations uniformly claim that their “group” are the “only ones” who know “the way”.

However, every Is-Be is completely unique.  (Is-Be = Immortal Spiritual Being, or Sentient Being) No two are the same.  Each one has a 1,000 small variables which identify them uniquely, like a thumbprint.

The “Golden Rule” is a philosophy and practice of kindness toward others and toward ourselves.  It is empathy…. being able and willing to “be” another being, to see through their eyes, to feel the feelings they experience.  This is understanding.  Every great guru describes a similar idea.

There is not enough pleasure or kindness on Earth to counter-balance all of the psychotic beings in this universe who play “duality games” of good / evil.  Such beings do not experience ANY empathy.  They cannot perceive the energy frequency of another Is-Be, except to control it or destroy it!empati

Empathy is the opposite of duality.  Empathy is Oneness.  It is Being and experiencing AS All.  Empathy is a state of being in which there is no duality games, because there is no opponent, no enemy.  Only Being.  Everyone plays together and accomplish a common goal or purpose that is mutually beneficial to all. Everyone “wins”.

I do not think there is any group of Is-Bes in the physical universe that can play a game and also be truly empathetic.  There is no benevolent leader or ruler or army or organization in this universe.  This universe is made of opposites:  positive / negative energy.  If you remove one side or the other the entire universe will collapse and there is no longer a game to play or a universe to play it in!

Apparently, there is not proven “therapy” or “technique” that can be applied to a group of Is-Bes to trap them, or to free them of mental or spiritual enslavement. However, there may be a way “out” of imprisonment for an individual from the chaos and psychotic duality of the “Game of Earth”.  Empathy. Be all, and every, and each, as yourself.

— Lawrence R. Spencer. November 2015.

NO THING GAMES

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Before the Beginning I was No Thing: 
a Source of Awareness, of Being, of Universes.
Thought, ideas, emotion, objects and time are Things I conceived.
I agreed to play a game in which No Things became Things.  
We played and betrayed ourselves 
into an unrelenting void of shivering dark
and incandescent light.  
In my basest state, a human being, 
I am a Warrior of Survival: 
a game that grinds every soul into dust.
I have lost the game. We have defeated ourselves.
The physical universe is not our home.  
I, alone, am the Source of Serenity
in the Icy Flames of Eternity. 
Remember who we are:  
No Thing.
____________________
by Lawrence R. Spencer. 2012.

RESOLUTION IN THE ETERNAL NOW

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NEW YEAR RESOLUTION 2014

YOU ARE A SOURCE OF CREATION.
ADMIRE THE ROLES YOU PLAY IN THE GAMES OF THE ETERNAL NOW.

PLAY THE PARTS WORTHY OF YOUR ABILITY, YOUR SANITY AND YOUR SPIRITUAL INTEGRITY.

TIME IS CHANGE; ALL THINGS PASS. WE ENDURE THE FUTURE WE CREATE. LOVE OF PLAY IS OUR DESTINY.
LIFE IS THE GAME WE PLAY.

— Lawrence R. Spencer, 2013 —

OVER THE RAINBOW

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“Now, Dorothy, dear, stop imagining things. You always get yourself into a fret over nothing. Now, you just help us out today and find yourself a place where you won’t get into any trouble.”–Aunt Em

 “Some place where there isn’t any trouble. Do you suppose there is such a place, Toto? There must be. Not a place you can get to by a boat or a train. It’s far, far away–behind the moon–beyond the rain, somewhere over the rainbow…”–Dorothy in ‘The Wizard of Oz’

Most children enjoy playing games.  Since Dorothy is trying to be helpful by staying out of the way of grownups, she makes a new game for herself called “finding a place where there isn’t any trouble”. However, every game contains problems. In fact, solving problems is a game. A problem is a barrier to reaching a goal. Every game has players. Each player has a purpose for playing a game. Every game has a goal and barriers to reaching the goal. The goal of the game is not necessarily known to the players.

Games may or may not have rules that are known to the players. Every game has a beginning, middle and end. Too many barriers make an unplayable game. A game without a goal or worthwhile purpose makes a game not worth playing.

Solving a problem or winning a game are similar actions. However, a Dorothy soon discovers, creating a new problem in order to solve an existing problem does not usually lead to the winning of a game or to a workable solution to the original problem.

A workable solution is solving a problem toward the attainment of a goal which serves the greatest good for the greatest number of those playing the game.

Example: Melting the Wicked Witch with water proved to be the greatest good for the greatest number of players in the Wizard of Oz Game.

Simply identifying the parts of a game or problem will often give us an external viewpoint from which to discover a workable solution to a problem.

Here are some of the goals, purposes, problems and solutions that Dorothy and Toto played in The Wizard of Oz:

Goal: no troubles.

Purpose: to live in a trouble-free environment.

Game: finding a place where there isn’t any trouble (namely, no miss gulch or wicked witches).

solution: flying “over the rainbow” to Munchkinland.

Dorothy solves the problem of miss gulch by hitching a ride in a farmhouse on a tornado which carries her out of Kansas into the land of oz. However, this proves not to be a workable solution to the problem when she crash-lands her farmhouse and kills the sister of the wicked witch. This gives Dorothy all kinds of new problems!

Solution to the new problem: get out of oz altogether to escape from the wicked witch by going back to Kansas.

all of this results in a totally new game with a new purpose and a new goal and new problems, namely:

New game: find out which is the way back to Kansas.

New goal: get back to Kansas.

New purpose: find another place where there isn’t any trouble (which is the same old problem all over again!).

Problem: solve the problems of a brainless scarecrow, a heartless tin man and a cowardly lion in addition to getting herself back to Kansas.

Problem: get the broomstick of the wicked witch for the wizard so he’ll tell her how to get back to Kansas.

Problem: avoid being killed by the wicked witch and her flying monkeys.

Problem: make the great and powerful oz keep his promise to her friends.

Problem: the wizard is a very good man, but not a very good wizard and a very inept balloonist who can’t get her back to Kansas after all.

Workable solution: Dorothy discovers that she always had the power to get back to Kansas.

As a result, Dorothy is able to end the game.

Games are a vast and complex subject. There are libraries full of books dedicated to the subject of games and solutions. Our entire existence is occupied in the playing of games, for survival or for pleasure, or just for the sake of having a game to play.

A game is ended when one reaches the goal or solves the problem posed by the game.

There are many types of games but in the physical universe there are two basic types of games:

1/ Survival Games

These are games that promote survival for the greatest number of beings.

2/ Non-survival Games

These are games that inhibit or prevent survival for the greatest number of beings.

Survival and non-survival are relative to what one conceives to be the highest attainable level of survival–infinite survival.

Like Dorothy, a game that many beings play is to find a place where there is no trouble. However, doesn’t it seem that beings sometimes CREATE TROUBLE for themselves in order to have a GAME to play?

Beings often play a non-survival game simply because they think there are no other games to play. Apparently, many beings think that ANY game is better than NO game, even non-survival games.

We can each create our own games to play in our own universe. These games can be above and beyond mere survival. One need only decide upon a goal and take on the purpose of solving the problems or overcoming the barriers to reach that goal.

Historically, Wicked Witches and the great and powerful Ozes of the world are very poor game makers or goal setters, as they often serve the vested interests of the few at the expense or pain of the many.

War, taxation, physical and spiritual enslavement are examples of non-survival games which have resulted from creating a NEW problem in order to solve an existing problem. These do NOT lead to workable solutions to the original problems.

Obviously, atomic bombs are not a workable solution to any problem. This is a game which no one can win.

Games are won with workable solutions.”

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BOREDOM GAMES

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BOREDOM GAMES

Recently, (during the past 150 years) our country and planet have been taken over and are now controlled by private bankers:  The Federal Reserve Bank, the International Monetary Fund, etc., are all controlled, ultimately, by the Rothschilds and a tiny cabal of money manipulators, and power mongers.  Nearly everyone on the planet is affected by this “monopoly money” game, created and controlled to ensure that a few elite bankers have absolute Control, Power and Possession of the Earth.

It is easy to feel victimized and trapped by the global conspiracy of private bankers, and the political, religious and military goons they buy with their money printing presses. It is easy to blame or point the finger at politicians, who were entrusted to defend and protect us from financial and military conquest.  It is easy to empower others to control our lives.  We don’t have to think about anything except the personal gratifications, pleasures, drama and amusements we call our “life”.

However, if we are honest with ourselves, the situation is truly a “co-creation”.  We willingly entered into the money trap that has now overwhelmed us with debt, and perpetual slavery to the 1 %.  All of human history demonstrates that not much has really changed in this “game”.  The tiny minority of the “ruling class” have always controlled or possessed the “peasants”, the slaves, the workers, and all of the natural resources needed for survival.

Philosophically speaking, it seems that all traps — and the money / banking system is just another trap — cannot be sustained unless there are Beings who are willing or interesting in “playing the game”.   Investing in the stock market to make your money “grow” through speculation, is really VERY similar to gambling in a casino.  A person must be willing to enter into the game, or trap, because of their own, personal greed.  We willingly walk into the casino (trap) to play the game.  And, of course the “game” is fixed and rigged so that the casino (or stock broker, or banker, or priest, or politician, etc.) always win the game more often than the other players!

However, it is a game.  It solves the problem of being bored.  So, perhaps we are not really “victims” of the “evil” of financial slavery or conquest.  Perhaps we are really only talking about the idea of being RESPONSIBLE for becoming involved in different kinds of games.  If we examine how we actually became trapped in games or universes, perhaps we will discover that we really just trapped ourselves! We AGREE to become trapped or to play a game because we did not want to be responsible for creating or OWN game or universe.  We were not able or willing to just BE…. Beings want to DO something.  We like action, and motion and sensation and drama and not knowing what will happen next! We call it “fun”.  It is a game.  It is not boring.  Ultimately, the ONLY thing that any being is really doing is trying to NOT be bored!  So, any game is better than not having a game.  Any game is better than just “BEING”.  Being is boring…..